So, on request from Nicklas, I took a momentary break from my three dimensional endeavours and made a 2 dimensional testbed. It's checked into p4. I even got to use my little PluginLoader to autodetect submarines from user specified directories and jars. Next focus is on the simulation engine so Nicklas can start trying out his submarines in a fully simulated environment...
*sigh* And I was so happy playing with my 3D things. I even have a neat particle system for the submarine bubbles on my laptop. Well, first things first I guess...
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